    Mac OS X            	   2  7     i                                      ATTR      i                       %  /com.apple.metadata:kMDItemKeyphraseConfidences       b  *com.apple.metadata:kMDItemKeyphraseLabels         +  +com.apple.metadata:kMDItemKeyphraseVersion     2   ,  .com.apple.metadata:kMDItemTextContentLanguage      ^     com.apple.provenance bplist00*	

 !"#$%&'()*#?p#?KD  #?b    #?ⷔCx#?۽"#?A    #?3.@#?#?-    #?҅\)`#?ȣ`#?й    #?6K|ŀ#?4#?avw+#?0    #?iEn`#?#hX #?^U#??)#?}"#?    #?h
 #?) #?h    # #    #ᘆ\ #YU@#     #@# #Ɂh7#Z    #V7 #նG#Y#    #ڬuk#t0#O8Q`#M  5 > G P Y b k t }              
(1:CLU^gpy             +              bplist00*	

 !"#$%&'()*_#opponent shows signs of retaliation_minimize losses_sudden betrayal_include fake comments_purely cooperative\grim trigger_phase builds mutual cooperation_strategy description_implies fairness_&opponent continues cooperating despite_false sense of predictability_betrayal trigger_misleading names_initial trust building_avoid total breakdown_default fallback^strategy fails^trust-building_#less suspicious of future defection_code suggests heavy retaliation\least expect^maximize gains_opponent remains overly_rewards mutual cooperation_cooperative pattern_previous strategy_actually tracks_unexpected input_defection logic_defect relentlessly_conditionally defected mid-game_opponent retaliates_limit defections\feign regret_convoluted condition]player config_strategic defection^hides betrayal_ opponent cooperates consistently_early cooperation_suddenly defect_late-game exploitation  5 [ m      .Nat+:Tq
 3@We{             +              bplist00                            
bplist00Ren                              ;g